![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEislzF2uZDYzVmsi2y4WadR7u7hUey4iftxOQf1bjMDgSRbMYl8sXjGjJf5hOGyJ4_NhKxDUXt2nANr3tEGvV6Yrmdj0ZUTWBy7IocO2iH66lBGb5ZbCxuq6r3tm1gft1qR-xzQuCTwVKU/s200/tut11screen1.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibsbXJEMjp4ksqFoVJRcJA97cE4TDVTU6gO26083FV0UUAgbp6BhK2zhK2F-IxNNKkyrsca86qfow4gLgofOI2e1TOZztBhHV2vxb6AiR4p8m8fV53kbaE_qK_l3nqPkhf3iOF5dQVuSA/s200/tut11screen2.jpg)
The first render was too fine, and I did need to add the MIX with NOISE to make the skin more realistic and irregular in terms of pattern.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYEVukYeAmGBheu70R9XtvPMOar3oWi14rR8PLzxiSi9FqOd0HGA24r-IO9gX1UVAfVVL94_-f4Rx7m7tga9t9vblkzPTAaLCV5jsnq0UWEq8f0q0woiLhYTUdbsyqRwGuDt6MfICXXs0/s200/mix_render.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVpaOuuWPeQSEVXpUZTX88Ih83ayv6Rd_riBZWOPgxp98q_Xb3m3ueut82eEqsuB5LkLcHYqutr21AOiF-UE8lAoVnYWG9FqHxmfxulSWyVzIBK1Xn6i6a7S_Kefj_XaJB4tjV941qyBE/s200/tut11screen3.jpg)
All that I can say is I played with the settings, adjusting values, sliders and mix values until I was happy with the result. I decided on this (below).
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy-_DS6hmjW0pTbLa8I7fuwG0faa7sJH8qVm020FLUArQe-Y8BUpEatj8o-rBNSblhgI1PGtqdbRD0bIBu152sMh_jmfq69WwFdOIJ33bJyc7aRXtVwU0vXrhahOcQAM_UA_sPWkqVvu8/s200/tut11screen4.jpg)
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